Dadltondmd
Junior Member
[F4:Dadltondmd]
Posts: 12
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Post by Dadltondmd on Sept 3, 2009 0:33:35 GMT
well, although I only have one tutorial right now, but I plan to make some more in the future So here is my first video tutorial. It's my method for merging limbs with the body to make good tails:
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Post by orion1989 on Sept 3, 2009 1:45:28 GMT
Why not just use the new assymetry to make the tail? You don't have to worry about getting messed up as bad because there is no symmetry to mess you up.
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Post by schnautzr on Sept 3, 2009 5:07:12 GMT
Wait...how do you propose doing that, Orion? You've got me curious now. Thanks for posting this, Dalton. Now I won't have to dig for it when I want to watch it.
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Dadltondmd
Junior Member
[F4:Dadltondmd]
Posts: 12
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Post by Dadltondmd on Sept 3, 2009 15:10:29 GMT
yeah, how dose asymmetry help merge the tail with the body xD?
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Post by schnautzr on Sept 3, 2009 16:07:25 GMT
Just taking a stab in the dark...
Orion's idea actually makes a lot of sense. By separating the limb before making it a tail, you have an extra limb to work with and don't have to worry about having two tails accidentally. This extra limb might be handy if you want to use it for a neck or some sort of protrusion.
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Post by Dino589 on Sept 3, 2009 19:12:08 GMT
Just taking a stab in the dark... Orion's idea actually makes a lot of sense. By separating the limb before making it a tail, you have an extra limb to work with and don't have to worry about having two tails accidentally. This extra limb might be handy if you want to use it for a neck or some sort of protrusion. If that is what he means, that is a genious idea.... ...except they need to make asummetry for Mac.
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Post by schnautzr on Sept 3, 2009 19:27:54 GMT
Lol...haven't they released the Mac patch yet? I'm a PC.
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Post by Dino589 on Sept 3, 2009 19:31:12 GMT
No they havn't unfortunetly.
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Dadltondmd
Junior Member
[F4:Dadltondmd]
Posts: 12
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Post by Dadltondmd on Sept 3, 2009 19:50:15 GMT
I don't think that is what he means... he said to use asymmetry to prevent messing up, not to save complexity...
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Post by schnautzr on Sept 3, 2009 19:56:11 GMT
But by using asymmetry, you do prevent messing up. Plus the added bonus of less complexity if it turns out that you could use an extra limb.
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alexm1225
Junior Member
Carnotaurus- favorite dino [F4:AlexM1225]
Posts: 6
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Post by alexm1225 on Sept 4, 2009 19:27:26 GMT
This is cool
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Post by scorpion1813 on Feb 6, 2010 4:54:20 GMT
So how do you make things asymmetrical, do you need GA for it, because I don't have that yet.
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Post by Dino589 on Feb 6, 2010 15:33:42 GMT
So how do you make things asymmetrical, do you need GA for it, because I don't have that yet. Nope, it gets installed in Patch 5. To activate it you simply hold down 'A' and click on the part you want to make asymmetrical.
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Post by scorpion1813 on Feb 7, 2010 0:37:07 GMT
So how do you make things asymmetrical, do you need GA for it, because I don't have that yet. Nope, it gets installed in Patch 5. To activate it you simply hold down 'A' and click on the part you want to make asymmetrical. Sweet, thanks. Will have to try that.
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